ATHEMOO

Monika Wunderer (wunderer@st1hobel.phl.univie.ac.at)
Sun, 26 Jan 1997 19:23:42 +0100

Hi, it's me again forwarding a mail regarding our tuesday meeting place
(January, 28 1997 12.30 EST)

>Return-Path: owner-collab-l@PSUVM.PSU.EDU
>X-Sender: burk@uhunix2.its.Hawaii.Edu
>Date: Tue, 10 Dec 1996 08:01:37 -1000
>Reply-To: Juli Burk <burk@hawaii.edu>
>Sender: "Theatre and musical artists, composers, etc."
<COLLAB-L@PSUVM.PSU.EDU>
>From: Juli Burk <burk@hawaii.edu>

>Aloha All,
>
>I think so, too, and invite members and friends of this list to visit
>athemoo. In an effort to encourage such exploration, I offer this re-post
>of information about athemoo with apologies in advance to those already
>familiar with athemoo and active there.
>
>Holly Jolly,
>Juli Burk
>
>
>ATHEMOO (ATHE=Association of Theatre in Higher Education, MOO=Mult-user
>dimension Object Oriented) is a virtual, text-based, building where
>people from all over the world can meet, move around and chat in real time.
>
>ATHEMOO is the creation of Juli Burk, a professor of theatre at the
>University of Hawaii and past Chair of ATHE's Electronic Technology
>Committee. ATHEMOO is supported by the University of Hawaii at Manoa and
>the Association of Theatre in Higher Education. This amazing virtual
>building features classrooms, a library, the ruins of a Greek theatre and
>even a bar serving virtual Champagne!
>
>Dan Zellner, Studio Z's Artistic Producer notes:
>"The beauty of the ATHEMOO is that it is a place where people from all over
>the world can meet and discuss and even create theatre. All this is
>accomplished without expensive equipment or complicated software. Anyone
>with basic access to the Internet can get to the ATHEMOO with very little
>difficulty"
>
>BEGINNERS GUIDE TO ATHEMOO
>
>About ATHEMOO
>
>ATHEMOO is a virtual space existing on-line for real time discussion and
>interaction among those logged in at any given moment. Organized as a "real"
>physical environment, ATHEMOO features meeting rooms, private offices for
>registered participants, classrooms, an auditorium, the Aphra Behn Theatre
>Complex housing a scene shop, green room, and an Improv Room, and places
>just to relax including the Dancers Barre and Grille and the Whine and
>Cheese Balcony. Commands are called verbs and provide the mechanism to
>navigate between and within the different spaces.
>
>Designed by Dr. Juli Burk, Associate Professor of Theatre in the University
>of Hawaii Department of Theatre and Dance, ATHEMOO opened on 1 June 1995.
>One of the newest forms of computer-based education and professional
>activity, MOO is an internet-based environment where people in disparate
>locations have conversations in real time. Several of these environments
>already exist (e.g. an international conference and archival center for
>biologists (BioMOO), a research community of individuals investigating the
>impact of media on society (MIT's MediaMOO), and the University of
>Pennsylvania's virtual learning center (PennMOO)). Education and
>professional on-line environments are global communities of educators,
>students, and professionals at which participants from around the world
>participate in group discussions, hold conferences and classes, and invite
>speakers from distant locations. ATHEMOO is supported by the University of
>Hawaii at Manoa and ATHE (the Association of Theatre in Higher Education).
>
>Getting Started
>
>MOO (Multi-User Dimension Object Oriented) is a sophisticated computer
>program that allows multiple users to connect via the Internet to a shared
>database of rooms and other objects, and interact with each other and the
>database in synchronous time.
>
>This guide is designed to get you started with MOOing. Many thanks to the
>wizards at LinguaMOO who have graciously agreed to let ATHEMOO include their
>beginner's guide in our welcome message to all new ATHEMOO players.
>
>How to Connect
>
>To connect to ATHEMOO telnet to moo.hawaii.edu 9999
>This means:
>Host name is moo.hawaii.edu
>Port number is 9999
>
>The port number is critical. Most Telnet programs use a default number of
>23. This must be changed in order to connect to the right place. IFyou
>connect and you get a screen like this:
>
>name:
>
>password:
>
>Youre in the wrong place. Your port setting is not correct. Check the
>preferences or setup section of your Telnet program to change the port
>setting or ask someone in your computer lab or a computer friend for help.
>
>When you have correctly connected you will see the welcome screen. Type:
>
>connect guest
>
>A Few Basic Commands
>
>In the following examples we assume that the character name is 'EliseJ'. One
>of the first things to do after connecting is to describe yourself and set
>your gender. You type:
>
>@describe me as " write a brief description of who you are, what you are
>interested in, and where you are" For example, Elise might type @describe me
>as A woman who is interested in directing and teaches at the University of
>Hawaii @gender To set her gender, Elise would type @gender female
>
>To see what the room you're in looks like, just type 'look'. To get
>information about the objects around you, including yourself and other
>users, you can type:
>
>look | example: look fountain
>you get the description of the object
>
>examine | example: examine snack stand
>you get the description, and additional information, like the owner of the
>object, and some commands to use it.
>
>Moving around
>
>In every room exits are listed under the heading obvious exits. To move
>in a
>given direction type 'go direction' or simply the name of the direction.
>
>go north | shorthand: 'north', or often just 'n'
>For example, if you want to go to the Courtyard from the Lobby, you would
>type north.
>
>If you get lost you can always type look to see what room you are in or, to
>get back to where you started by typing 'home'. A fast and convenient way to
>move around is to '@join' other users. To see who is connected type '@who'.
>If there is another user online named 'JohnZ', for example, you can join him
>by typing:
>
>@join JohnZ
>
>It's common courtesy to ask for permission before you join someone. Type:
>
>page JohnZ May I join you? and hit enter.
>
>This sends a message to JohnZ letting him know you would like to join him.
>
>Communicating with other people
>
>To communicate with people in the same room you're in, you can talk, emote,
>whisper or think. Because the MOO environment is completely synchronous,
>there may be times when what you are typing is interrupted on your screen by
>someone else's text. There are many ways to solve this problem. One is to
>download and use what is called a client, which is wonderful but takes some
>time and know-how. An immediate solution is to type say or emote and then
>hit enter before writing your text. When you do this, the computer will
>prompt you to enter your message or action and then hit enter. While you are
>entering your text your typing will not be interrupted.
>
>say Hello there! | shorthand: " Hello there!
>You see: You say, "Hello there!"
>Everyone else in the room sees: EliseJ says "Hello there!"
>
>emote smiles. | shorthand: : smiles.
>You see: EliseJ smiles.
>
>whisper "Hi, JohnZ" to JohnZ | shorthand: 'JohnZ hi, JohnZ
>This is only visible to JohnZ, if he's in the same room as you.
>You see: You whisper, "Hi, JohnZ" to JohnZ
>JohnZ sees: EliseJ whispers, "Hi, JohnZ"
>
>think what an amazing idea
>Thinking mode is visible to everyone in the same room.
>You see: EliseJ . o O ( what an amazing idea )
>
>Often when several people are in the same room, you may want to address a
>particular person. To do this, you first type @addfeature #181and hit enter.
>You only have to do this once. Once you have added the feature, called Stage
>Talk, you can address a particular person by typing:
>
>to JohnZ I agree with you.
>You see: EliseJ [to JohnZ]: I agree with you.
>
>To communicate with people not in your room, you can 'page' them:
>
>page JohnZ Do you have some free time?
>JohnZ sees: You sense that EliseJ is looking for you in the Courtyard
>She pages, "Do you have some free time?"
>
>Miscellaneous
>
>To change your password (remember that passwords are case sensitive and must
>be typed exactly for them to work), type:
>
>@password
>If Elise had been issued the password ATHE and she wanted to change it to
>zebra, she would type:
>@password ATHE zebra and hit enter.
>The computer would respond with New password set
>
>If you have trouble with text running off your screen, or if you receive
>only the beginning of the lines, you might try the following commands:
>
>@wrap on -- to make the MOO wrap the text you read
>@linelength 75 -- to set the length of your lines, in letters, to 75
>@pagelength 24 -- to set the length of your page, in lines, to 24
>@more rest/flush -- to read/flush the rest of any given text
>
>Logging out
>
>To leave the moo at any time, log out by typing:
>@quit
>
>Finally, remember that one of the most useful help commands in MOO is this
>one:
>say Hi, I'm new here. Do you have a minute for a question?
>Good luck and happy MOOing,
>The Administrators of ATHEMOO
>
>
>
>
>
>
>
>===========================================================================
====
>Juli Burk
>University of Hawaii - Dept. of Theatre and Dance
>1770 East West Rd.
>HOnolulu, HI 96822
>
> phone: (808) 956-2600
> fax: (808) 956-4234
>internet: burk@hawaii.edu
> web: http://www2.hawaii.edu/~burk
> athemoo: moo.hawaii.edu 9999
>===========================================================================
====
>
>

------------------------------alles Theater--------------
Monika Wunderer wunderer@st1hobel.phl.univie.ac.at
++ 43 (1) 892 35 20
http://st1hobel.phl.univie.ac.at/~wunderer/
http://iguwnext.tuwien.ac.at/~oudeis/

I am milk
I am red hot kitchen
And I am cool
Cool as the deep blue ocean

I am lost
So I am cruel
But I'd be love and sweetness .....

c: garbage