Re: how to define - update

santiago pereson (jaco@overnet.com.ar)
Thu, 13 Feb 1997 10:33:12 -0300

>see
>http://iguwnext.tuwien.ac.at/~oudeis/oudeis/english/chart.html
>
>this is a VERY ROUGH possibility of how the actors can be spread.
>don't ask me why Odysseus is playing on that and that certain stage :-)
>maybe someone can explain that chart to me :?)
>
>We are NOT FINISHED with the text yet, so we are not sure if we need 2
>actors on _every_ stage, we might at least need women somewhere! so if we
>first rewrite and shorten the dialogs and second distribute the actors in a
>better way, we may not need that many players.

i do think the text should be finished as soon as possible, so we can take
some decisions on it (actors, structure, durations, etc.) i'll finish my
contribution today, i hope (episodes 5,6 & 7).

>>>4.2.3 ) Limitations
>>><<i'm sitting at home, watching this fantastic internet play, when i
>>>realize there's a button that reads 'push me to make sound'. ok, i push the
>>>button. nothing happens. it's not working, maybe a bug in the play's
>>>website. i won't push it again anymore.>>
>>>
>>>this can happen if the spectator tries to make sound and the limit has
>>>already been reached (remember the limit thing?). Guillermo Vega (another
>>>non-email partner here) realized that.
>>>
>>>now, what can we do to avoid this?
>>
>>the choros will perform from the 'score' on a screen. this score can have a
>>limit on the amount of 'dots' to be produced, so when this limit is reached
>>old dots are erased and new ones added. this would solve the limitation
>>depicted above, because every sound event will get to the score. what will
>>happen is that if that sound event, that dot, is old enough to be erased,
>>and the limit is reached, it will dissapear. but the interaction with the
>>virtual spectator has been accomplished!
>
>sounds good
>
>what about the chorleader? and "program" that would tell them if they are
>doing to much, telling them they should wait or trying to choose another
>sound, or ???
>In any way we need a chorleader who tells them what to do. Perhaps it (the
>chorleader program) can interactive regulate them as well? Like a conductor...

i think the interaction should be easy, without the need to explain haow to
do it. maybe a button or a graphic map (in the web sense... a picture that
reacts in different ways depending on where you click on it... should talk
with Reiner about this). see below for web ideas.

>still thinking of the name
>choros
>cyros (o no the cy - again, and it sound more than a greek food)
>
>but shouldnt we express somehow that this is the audience coming from
>cyberspace, from virtual world
>chorvirtualos (uahh)

i don't dare to join greek words, but i would mix 'choros' with the greek
word for 'phantom' or 'spirit'. will look them up. anyway the help of a
filologist or greek expert would be needed for this.

>>>see also
>>>http://www.geocities.com/Paris/3721/writing.gif
>>>this is what happens to you when you have those wonderfull ideas... ;)
>>
>>hey! this was just an anecdote! :)
>
>:-))

in fact it got even worst! (added two more tables and the calculator)

>yep, we had an interesting talk yesterday, when Karin and I presented
>Oudeis on an exebition / fair of Internet and Computer firms.
>One guy showed us a picture of a club in Vienna which should update ever 5
>or so minutes (as santiago mentioned above)
>The camera was posed on the ceiling, so you had the bird's-eye view. The
>guy said, why not to use such a picture of the stage (which one of the 5-7
>real stages???) and "draw" the webstage "into" it.
>
>So than finally pictures would be included!! (As everybody seems to want,
>and what I was thinking we could avoid .... but I m not sure anymore, I
>have to admit)
>
>What ideas did you and Guillermo had?

well... our idea was that the website should be very graphic, and not
'simple'. an 'abstract' painting can serve as the choros interaction thing.
illustrations (made by graphic artists) can represent different parts of
the play, different stages, actors, actions.

the bottom line is we don't like the idea of a direct representation of the
positions of the actors in the stage. this would be like watching a
speaking chess game, but much more boring (only two or three pieces per
episode). i myself would not pay atention to it more than ten minutes.

so how do we bring a good experience to the web? something that will keep
your attention for an hour, make you think, feel the emotions depicted in
the play; make you want to participate, make you miss it when it's over?

don't know answers to this. but i think we should pay attention to it,
since the virtual stage will be very important in the final performance: if
we have around 500 spectators per RL stage, we have 3000 spectators in
total. how man can we have in the net?

another thing i thought is to leave the net stage out. if we do, the play
will be a RL-only play using internet to connect the stages, which is what
all of us are focusing since we started with this!

or somebody should come with a brilliant idea about how to do it, a
concept. then we can work from that on.

after all, does anybody know what we want to do in the net?

best,

santiago

mailto:jaco@overnet.com.ar
http://www.geocities.com/Paris/3721/

check oudeis, a world wide odyssey
at http://iguwnext.tuwien.ac.at/~oudeis/

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