my mission

Monika Wunderer (wunderer@oudeis.org)
Fri, 31 Oct 1997 21:35:56 +0100 (MET)

I joined the team because the concept was more creative and more aware of
the nature of the internet than what I had seen so far in other projects.
I had the feelings, that there are people involved, who really know what
they are talking about: experience in theater and experience in the net
combined.
Also the idea of bringing REAL stage and VIRTUAL stage efficiently
together seemed reasonable. When I found out about oudeis, I thought that
only MOO theater can call itself "theater" - nothing much has changed in
my opinion since than!

That could be the groundbreaking nature of oudeis.

----

That also caused my frustration when thinking of MMK and ARs
Electronica. Especially after MMK, but also after AI 2.0 it occured to
me, that what we had been doing was not so much diferent from all those
projects, that I had never took for full:

we basically had a RL event - with "some " input from the net
we did also not fully succed in "sending out" the rl performance to the
net (as far as I know - but I have never participated on the "other" side
of the line)

another drawback: people who originated parts of the idea have left the
team - have others conscoiusly taken their position , or are will still
thinking of "the" omnipotent, all knowing creator?

---

Oudeis intends to bring the real stage and the virtual stage together. Thus it has to explore not only the nature of the real stage - when combined with the virtual world, but also explore or create the virtual stage. In order to fulfill this purpose, it follows up the idea of creating virtual actors trough lightcones on real stages.

The initial idea of a worldiwde cooperation of several stages lead to an intensive, collective work between individuals, rather than having 5 or 7 organisations, with seperated budgets and resources. As if leading to the final goal, we started creating our own virtual environment, our working place and relationships. (Here ATHEMOO as well as IGW comes in - as they provided us with the "reality" that the virtual wolrd needs: disk space, program, (human) resources)

Oudeis did not start with a playscript. It still has to define and create such a script. However, the ever presence of homer and the emotions we can share with Odysseus has ever been with our work.

In order to continue the journey on the route oudeis has taken it needs to : redefine its initial idea reformulate the organisational needs (kispro needs support and can not be named as the only organisational bacbone) name the active participants (who are the people working online, how do the people who not participate in our online conference come in ?) and name their functions split the work do a test don't talk about ideas - talk about facts

I want to stay with oudeis until I have seen a sucsessful combination between "real"stage and "virtual stage", between real and virtual audience. I want to participate in a creation of a theatrical piece that uses space that is not "stopped by the boundaries of four walls." (L.H. Grant) - and I will leave the team not before I havnt found out if this is possible or not.

Mon

-------------------alles Theater------------ Monika Wunderer wunderer@oudeis.org

http://st1hobel.phl.univie.ac.at/~wunderer/ http://www.oudeis.org telnet://moo.hawaii.edu:9999